_about_me
… have over 10 years of experience creating interactive digital experiences, with a strong focus on UI/UX design, 3D modeling, and development using Unity, Unreal Engine, and NVIDIA Omniverse.
Skilled in C#, Blueprints, and Python, I build projects that range from video games and gamified systems to simulations, Mixed Reality, and Industrial Metaverse applications.
My workflow combines tools like Blender, Maya, Substance Painter/Designer, ZBrush, Photoshop, Illustrator, Figma, and DaVinci Resolve — supported by an optimization mindset and efficient asset reuse pipelines.
Driven by problem-solving, visual storytelling, and cross-disciplinary collaboration.
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services
Turning ideas into interactive worlds — from engaging games to gamified systems, designed to captivate and leave a lasting impact.
🎮< video games >
…fear isn’t just a mechanic. It’s a language.
Games that push the boundaries of horror and immersion, designed to keep you on edge and leave a lasting impression long after you’ve put down the controller
Crafted with Unity (C#) or Unreal Engine (Blueprints), combining, game design, 3D modeling, texturing, atmospheric sound design, and gameplay mechanics that build tension, storytelling, and emotional impact.
🎯< gamification >
…engagement isn’t luck. It’s design.
Whether for education, marketing, or internal tools, the goal is simple: make users care without forcing it — by driving motivation, learning, and participation.
Gamified systems built with Unity or custom interactive frameworks, blending mechanics like progress loops, feedback systems, and behavioral triggers.
🧊< simulation >
…real decisions need real pressure.
From training scenarios to interactive systems, the goal is to create safe environments where people can explore, fail, and learn — without real-world consequences.
Built in Unity, Unreal Engine, or NVIDIA Omniverse, using 3D modeling, physics-based interactions, and custom scripting in C#, Blueprints, or Python.
🥽< XR(vr/ar/mr)>
……immersion changes everything.
Immersive experiences that blur the line between physical and digital worlds, enhancing training, entertainment, or storytelling by placing users inside the action.
XR frameworks, combining 3D modeling, spatial audio, UI/UX design and interactive VR/AR elements to create truly immersive environments.
🧠< serious games>
…serious doesn’t mean boring.
Games designed to teach, train, or raise awareness — transforming complex subjects into engaging, interactive experiences that resonate.
Incorporating 3D modeling, immersive environments, and mechanics that focus on reflection, decision-making, and growth.
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portfolio
A collection of immersive projects that showcase the power of storytelling, innovation, and design — each one crafted to engage, challenge, and inspire.
Disclaimer: All projects featured on this page are protected by copyright. All rights to the content, designs, and assets belong to their respective owners. Unauthorized use, reproduction, or distribution of any material is strictly prohibited.












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<contact_me>
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